Creating Inventory Context Menus

Creating Inventory Context Menus

We are going to look at the creation of inventory context menus today. These are the menus that come up when you right click an item in your inventory.

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Adding custom item sprites

Adding custom item sprites

This tutorial will demonstrate a method to add custom icons to the game found by Eggplanticus.

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RoboMat's Mod Tutorials

RoboMat's Mod Tutorials

An unofficial modding guide brought to you by RoboMat and pz-mods.net

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In progress: Item property reference

In progress: Item property reference

Here's a list of item properties that has been extracted from the current scripts in 2.9.9.10. It's a work in progress, but you can already browse the list and be inspired

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get what data? getModData()!

get what data? getModData()!

Have you ever wondered how custom data can be attached to each item you find in the game? Wondered how these data will stick with the item and after you dropped it and picked it back up. Even after you quit and later came back to play your save game?&l

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build 26: Event reference

build 26: Event reference

This is a complete reference list of all events in the game you are able to add functions into. The list shows the name of each event and what arguments your callback functions can take.

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Your first PZ LUA script

Your first PZ LUA script

Your very first Hello world script for Project Zomboid. This is no ordinary Hello World script. It's an evil badass only-gonna-say-it-once Hello World script with a twist.

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